HSIAO PEI


KAO













FOULNESS ISLAND (Prototyp)
 
Year: 2020
Type: Collaborative game prroject
       Joel Schaefer - Game Design
       Hsiao Pei Kao - UI-Design/2D Art
       Felix Seiboth - Sound Design

Engine: Unreal Engine


FOULNESS ISLAND is a collaborative role-playing game project developed within the university framework. Created using Unreal Engine, this game is currently in the prototype stage. My role in the project focused on 2D art, where I was responsible for drawing and composing visual elements with Photoshop, adhering to the style guidelines set by the game designer.

Foulness Island Demo by Joel Schaefer (itch.io)






kaohsiaopei@gmail.com

Germany based creative (GMT+2)
+49 17666317984


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