
Hi there! I'm Hsiao, a 3D creative based in Germany, originally from Taiwan. My journey into the world of 3D art began with a deep love for dynamic animations and the stories they can tell.
Drawing inspiration from the vibrant energy of anime, the intricate designs found in movies, and the futuristic realms of sci-fi, I blend fantasy and reality seamlessly in my creations.
I earned my degree in Media Art and Design, focusing on 3D modeling and animation, from Bauhaus University. Throughout my studies and career, I gained extensive hands-on experiences which continually built upon to enhance both the visual and conceptual aspects of my projects.
Learning is like a sailor’s journey to me – always moving forward with the flow of time. Flexibility and resilience are my trusted companions, helping me adapt and grow. I thrive on collaboration and continuous learning, which keeps my passion for 3D art alive and vibrant.
I focus on creating visually stunning projects that are deeply engaging, weaving experiences and stories that resonate.
Skills
Softwares
Experience
09.2023-03.2024
Bauhaus Universität Weimar, Germany
Lecturer for “Expressive Animation in 3D Blender”
06.-07.2023
Reynard Films. Leipzig, Germany
Working student in Preproduction »Wallace&Gromit-The Grand Getaway«
02.-04.2023
Bauhaus Universität Weimar, Germany
Working student as 3D designer for the funded project »Immersive Stage« within the Human-Computer Interaction department
02.-06.2022
FRONTIER Textile Cloud, Taiwan
Freelance Graphic Designer for Frontier in PI Apparel New York Exhibition
Drawing inspiration from the vibrant energy of anime, the intricate designs found in movies, and the futuristic realms of sci-fi, I blend fantasy and reality seamlessly in my creations.
I earned my degree in Media Art and Design, focusing on 3D modeling and animation, from Bauhaus University. Throughout my studies and career, I gained extensive hands-on experiences which continually built upon to enhance both the visual and conceptual aspects of my projects.
Learning is like a sailor’s journey to me – always moving forward with the flow of time. Flexibility and resilience are my trusted companions, helping me adapt and grow. I thrive on collaboration and continuous learning, which keeps my passion for 3D art alive and vibrant.
I focus on creating visually stunning projects that are deeply engaging, weaving experiences and stories that resonate.
Skills
3D Modeling and Animation
- Proven 3D modeling, sculpting, texturing, lighting and 2.5D camera projection
- basic rigging and crafting detailed animations that bring stories to life
- Motion Capture data integration
Conceptual Development
- 3D layout and look development for environmental and conceptual art,enhancing the visual and narrative aspects of projects.
Softwares
- Allegorithmic Substance Painter
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Adobe Photoshop, InDesign, Premiere Pro, Illustrator,After Effect
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Unity
-
3D Blender
- ZBrush
Experience
09.2023-03.2024
Bauhaus Universität Weimar, Germany
Lecturer for “Expressive Animation in 3D Blender”
- Adapted motion capture data
- Optimized topology and customized rig adaptations
- Animated 3D characters
- Designed 3D layouts and compositions
06.-07.2023
Reynard Films. Leipzig, Germany
Working student in Preproduction »Wallace&Gromit-The Grand Getaway«
- Adapted graphics for Quest devices and web usage
- Created key art layouts and compositions based on the style guide
- Prepared 2D elements for social media posts
02.-04.2023
Bauhaus Universität Weimar, Germany
Working student as 3D designer for the funded project »Immersive Stage« within the Human-Computer Interaction department
- Optimized topology for VR Quest
- Sculpted, modeled, and textured characters and related gear
- Designed scene layouts and developed shaders
02.-06.2022
FRONTIER Textile Cloud, Taiwan
Freelance Graphic Designer for Frontier in PI Apparel New York Exhibition
- Designed 2D layout for marketing department
- Created 3D textile simulated visuals for large-scale boards and banners
